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Using Interactive Videos to Enhance Student Engagement in an Online Asynchronous Course
Using Interactive Videos to Enhance Student Engagement in an Online Asynchronous Course
California State University, Channel Islands
Ellen Lewis, a lecturer at CSU Channel Islands, used PlayPosit to develop five interactive videos for PSY 457: Criminal Behavior, incorporating lecture recordings based on Chapter 3 of the course textbook (Heilbrun et al., 2024). Each video included multiple-choice, true/false, and discussion questions embedded throughout the lecture, prompting students to pause, reflect, and respond before continuing. To evaluate the impact of this interactive format, a post-lecture survey gathered student feedback on their experience compared to traditional lecture recordings without embedded questions. The sample provided here represents the final segment of the lecture.
Reference
Heilbrun, K., Greene, E., & Bradfield Douglass, A. (2024). Understanding crime. In Wrightsman’s Psychology and the Legal System (pp. 38–60). Cengage Learning, Inc.
ElementQuest: Mastering the First 36 Elements Through an Interactive Game
ElementQuest: Mastering the First 36 Elements Through an Interactive Game
California State University, Channel Islands
Benny Ng, an instructor at California State University Channel Islands, developed an interactive game using HTML, CSS, and JavaScript to help students build spatial recognition of elements in the periodic table. The game challenged students to quickly locate elements under time pressure, turning rote memorization into a fun, competitive experience. This approach supported the learning goal of helping students internalize element positions as a foundation for understanding periodic trends. By using browser-based technologies accessible on any device without the need for installation, the game showcased how gamification can enhance chemistry education, boosting student engagement and improving recall of key concepts.
Activity: Using AI to Design Instruction
Activity: Using AI to Design Instruction
California State University, Stanislaus
Harleen Singh, an Instructor from California State University Stanislaus, designed an in-class activity where students collaborate in small groups and explored two modalities for lesson planning: traditional manual methods and the utilization of an Artificial Intelligence (AI) tool of their preference. Through this process, they compared the effectiveness of these approaches and reflected on the role of AI in instructional design. The assignment’s objective was to collaborate and delve into the benefits and challenges associated with integrating AI into instructional design.
Course Documentary Assignment
Course Documentary Assignment
California State University, Channel Islands
Dorothy Horn, Instructor from CSU Channel Islands, created an interactive PlayPosit integration for the documentary used in the asynchronous class.
Playposit- Video Assignment
Playposit- Video Assignment
California State University, Channel Islands
Annie White, Associate Professor from California State University Channel Islands, created an assignment using Playposit for an online course. The assignment included students watching a video. During the video, the Playposit assignment was designed to pause at intervals to allow students to respond to instructor questions. The student responses were posted in a Discussion for peers to read and respond. This assignment provided opportunities to engage in critical reflection of the video, along with peer engagement and learning.