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Digital Storyboard Assignment with Peer-to-Peer Interaction

Digital Storyboard Assignment with Peer-to-Peer Interaction
California State University, Fresno
Dr. Gina Sandi-Diaz, an Instructor at Fresno State, uses a shared Google Drive where students upload their Digital Storyboard assignment created in Google Slides using the Pecha Kucha 20x20 format. Students are required to visit each other's storyboards and provide feedback to peers. Finally, students use a Google Jamboard to document what they learned from visiting their peer's assignments.

Discussion Post Assignment for Outside Engagement

Discussion Post Assignment for Outside Engagement
California State University, Fresno
Tanisha Garcia, an Instructor at Fresno State, uses the discussion board to provide students with the opportunity to earn extra credit. The weekly online discussion posting on Canvas is based on the face to face lecture for that week. At times, this is also used this to engage students during class time and have them bring out their electronic device and answer the discussion posting for attendance purposes and extra credit for that day.

EdPuzzle Copy of Your Brain On Adderall - The Study Drug

EdPuzzle Copy of Your Brain On Adderall - The Study Drug
California State University, Fresno
Instructor Edward Boyle from Fresno State, uses EdPuzzle to promote discussion and student engagement using open-ended questions.

ElementQuest: Mastering the First 36 Elements Through an Interactive Game

ElementQuest: Mastering the First 36 Elements Through an Interactive Game
California State University, Channel Islands
Benny Ng, an instructor at California State University Channel Islands, developed an interactive game using HTML, CSS, and JavaScript to help students build spatial recognition of elements in the periodic table. The game challenged students to quickly locate elements under time pressure, turning rote memorization into a fun, competitive experience. This approach supported the learning goal of helping students internalize element positions as a foundation for understanding periodic trends. By using browser-based technologies accessible on any device without the need for installation, the game showcased how gamification can enhance chemistry education, boosting student engagement and improving recall of key concepts.

Engagement in Synchronous Lectures Using Jamboard & Zoom Break-Out Rooms

Engagement in Synchronous Lectures Using Jamboard & Zoom Break-Out Rooms
California State University, Fresno
Stephanie Ryan, an Instructor from Fresno State, shares an engaging activity where she uses Zoom to provide a synchronous lecture called "The Anterior Surface Landmarks of the Figure." Using breakout rooms in Zoom and a Jamboard students identify surface landmarks of a figure in a peer-to-peer activity.